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Game Portfolio
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About

Hello! My name is Courtney and I am a full-time Game Developer. I have designed PC, mobile, and console games for several genres, including strategy, puzzle, life sim, and education. I value accessible game design and incorporate accommodations for physical, mental, and cognitive disabilities whenever possible, following industry guidelines as well as my own judgment based on player feedback. I have directed teams of in-office and remote artists, engineers, and QA agents and am confident when it comes to project management and team leadership. To see my full list of projects, please view the 'Game Development' page.

I graduated from Cornell University with a B.S. in Computer Science and minors in Game Design, Performing and Media Arts, and English. Since then, I've been a game programmer, artist, QA manager, accessibility specialist, and designer, the last being my primary role. I have developed mobile, PC, and console games with Unity, Unreal, and Godot. I have also worked in fields such as cybersecurity, machine learning, and CS education, and I am comfortable with a variety of programming languages, including Python, C#, and visual scripting with Unreal Blueprints. 

Outside of my day job, I work in freelance illustration, especially character design, concept art, and portraits. Please email me at contact.cmanbeck@gmail.com for inquiry about freelance or contract work.

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